Who owns the footage? The question nobody asks until it matters.

Most video contracts are signed without anyone establishing who owns what afterwards. It rarely causes a problem — right up until you want to recut a film for a new market, hand assets to a new agency, or use a shot three years later. Here is how it actually works.
Key takeaways
- Standard practice across the industry: the production company retains copyright in the material; the client receives a licence to use the finished film.
- A licence is not ownership. It defines where, for how long, and in what form you may use the work.
- Raw footage and project files are usually excluded from a standard engagement unless explicitly bought.
- Third-party rights sit on top: music, talent, stock and locations each carry their own terms, and they rarely expire together.
- Buyouts are a commercial conversation, not a creative one. Ask for the price at briefing rather than in year two.

What is a video buyout?
A buyout is the transfer of broader rights, or of outright ownership, from the production company to the client, usually for a fee agreed separately from production costs. It converts a limited licence into something closer to unrestricted use.
The word is used loosely and covers at least three different things. Establish which one is on the table before agreeing a number:
- Usage buyout — the finished film, wider channels or longer term than the base licence. The most common form.
- Asset buyout — raw footage and project files handed over, so another editor can work with the material later.
- Full IP transfer — copyright itself moves to the client. Least common, most expensive, and often not what the client actually needs.
Who owns video footage by default?
Under Dutch and broader European copyright, the creator of a work holds copyright unless it is transferred in writing. In a commissioned production that means the production company, not the client who paid for it — a distinction that surprises people, because paying for something intuitively feels like buying it.
What the client receives instead is a licence: permission to use the delivered film in defined ways. A well-written licence covers most needs comfortably. The friction appears at the edges, and almost always in one of four places:
- A new market. You want the film subtitled and re-cut for Germany, and the licence covered the Netherlands.
- A new agency. Your incoming agency wants the project files to build on, and they were never part of the deal.
- Time. The film is four years old, still performing, and the licence ran three years.
- A new format. The film was licensed for online and someone now wants it on Connected TV or in cinema.
Each is straightforward to solve if raised at briefing and expensive to solve afterwards, because by then you have no leverage and a deadline.
What about music, talent and locations?
This is the part that catches people, because it sits underneath whatever you agreed with the production company. Even a full IP transfer does not automatically extend the rights that third parties granted for the original use.
| Element | Typical limitation | What triggers a new fee |
|---|---|---|
| Licensed music | Territory, term and media, per the library terms | New territory, extended term, broadcast or cinema use |
| Original score | Whatever was agreed with the composer | Usually nothing, if the composition was commissioned outright |
| Professional talent | Usage period and channels, per the release | Renewal, new channels, or a new campaign using the same footage |
| Employees on camera | Consent, often informal | Someone leaving and withdrawing consent |
| Locations | Permit scope, per the agreement | Uses beyond what the permit anticipated |
| Stock and archive | The stock licence terms | Broadcast, extended reach, or resale |
Original score is worth noting as the exception. Where music is composed for the film rather than licensed from a library, the recurring rights problem largely disappears. That is a practical argument for original composition alongside the creative one — a licensed track can quietly limit what you do with a film years later.
Should you ask for the raw footage?
Sometimes, but less often than clients assume. Raw material from a single production day runs to hundreds of gigabytes, arrives in camera-native formats, and is unusable without the project files, the colour pipeline and someone who knows what they are looking at.
Ask for it when there is a concrete reason:
- You genuinely intend to recut in-house and have someone who can.
- You are building a long-term asset library across multiple productions and want everything in one place.
- You expect to change agency and want continuity.
- Regulatory or archival requirements oblige you to hold source material.
Do not ask for it because it feels like you should get everything you paid for. Unused raw footage on a client server is a storage cost and a false sense of security — and production companies keep archives anyway, which is usually the reassurance people actually wanted.
How does DOT handle it?
By default, DOT Video Agency retains the intellectual property and the master source files, and the client receives a licence to use the delivered work. That is standard practice, and it lets us protect the technical integrity of the material — a film recut without the colour pipeline stops looking like the film that was approved.
Where a client needs full asset ownership — an internal library, ongoing campaign use, an agency transition — we offer full buyouts at a transparent fee agreed upfront. It is a commercial conversation, not a creative one, and we would far rather have it at briefing than in year two when someone needs an answer by Friday.
The practical version: tell us at the scoping call what you might want to do with the film later. Multi-market use, a possible agency change, a long shelf life. Every one of those is cheap to design in and expensive to retrofit.
What should you ask before signing?
Seven questions. They take five minutes at briefing and can save a considerable amount later.
- What exactly are we licensed to use, and where? Territories, channels, formats.
- For how long? Perpetual, or a defined term with a renewal fee.
- What happens at the end of the term? Does the film come down, or does the licence roll?
- Are raw footage and project files included? Almost always no. Confirm it rather than assume.
- What music is used, and under what terms? Licensed or original changes your future options materially.
- What did talent and employees on camera consent to? Get it in writing, including what happens if they leave.
- What would a full buyout cost? Ask now, when you have leverage and no deadline.
A supplier who answers all seven clearly and without hedging is telling you something useful about how they work. One who cannot is telling you something too.
One honest caveat
This is a practical guide from a production company, not legal advice. Copyright and usage rights vary by jurisdiction and by contract, and a genuinely significant campaign deserves a lawyer looking at the terms rather than a video agency's blog post. What it should give you is the vocabulary to ask better questions before you get there.

Related reading
Planning something where this matters?
Multi-market, long shelf life, or a possible agency transition — all three are cheap to design in and expensive to retrofit. Twenty minutes at the start covers it.
Book a 20-minute callOr email info@madebydot.com
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